//Francisco "Kiko" Olvera
//Power up "WallPass"
//Allows the player to move through 1 wall
//PUWallPass.h

#pragma once
#include "PowerUp.h"
#include "ENUM.h"

class Text;

class PUWallPass : public PowerUp
{
private:
public:
	PUWallPass();
	int Execute(Input*, Player*, Text*);
};